Comments

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(+1)

Wow. I ain't going back to any other sound playing methods. Nesting audio in animations, with precise frame timing and allow for multiple clips. That's a God-tier add-on. Thank you so much!

(+2)

Thank you so much this is exactly what I needed!

Thanks for this, it helped me a lot with a problem with the game I am making. Can I use it for commercial usage?

(+1)

Glad it helped! Feel free to use on commercial projects.

Thank you.

Great Asset!

(+1)

This is so helpful. I was trying to add Animation-Events audio, but it always lagged or had weird latency... I installed this script, and now sounds are perfectly timed to my animations, thank you!  The only thing is, for some reason when I drag a soundclip to play into the appropriate editor-field, it works for the session, but resets to 'none' every time I quit unity :/ Anyway, thanks for getting me started.