Devlog #3 - Items
For the past couple of weeks, I've been focusing on quite a few things.
The biggest new addition is probably the fact that now you can use items.
The player can now hold up to three items and use them during the match. I'm a bit reluctant about what items the game will have. Nonetheless, it was nice seeing that adding this didn't change much of the code. Sure some changes were made but without any big issues.
With items, I knew that I would need to have some indication of their effect. I had already left a spot open on the HUD for that. I thought about making it in many complicated ways but in the end, a tween ended up solving it. Similar to that I've also been meaning to add an effect to the health bar. Again, using tween was the best solution.
Also, as you guys can see I've added the animation for the character running. I'm not 100% happy with it. It needs more frames and it feels like a mismatch with everything else. I do hope it fits better once the rest of the art is added.
If you want to see the whole picture of the progress check out the imgur: https://imgur.com/a/XGtFkwZ
I'll be adding timelapse #3 later this week :)
Get Yurei
Yurei
Yurei is a top-down, arena-style slasher game. Slash, dodge, and eliminate those that stand on your path for revenge.
Status | In development |
Author | Bright Flask |
Genre | Action |
Tags | Arcade, Difficult, Fast-Paced, Hack and Slash, Swords, Top-Down |
Languages | English, Japanese, Portuguese (Brazil) |
More posts
- Upgrades UI and new VFXs! (Devlog #47)13 days ago
- Final Visual Style and Portuguese Translation! (Devlog #46)36 days ago
- Steam Achievements Are In! (Devlog #45)70 days ago
- Ending Cutscene and Decorating Levels! (Devlog#44)98 days ago
- Golden Path Playable and Multiple Save Files (Devlog#43)Jul 07, 2024
- It's Never Too Late to Change Major Systems! (Except Sometimes) Devlog#42Jun 16, 2024
- Yurei DEMO Out!Jun 01, 2024
- Insanely Small But Awesome New Visuals + Playtesting in the House (Devlog #41)May 05, 2024
- Stage Designer Tool and Castle Stages Improved (Devlog #40)Apr 07, 2024
- Overhauled Forest Area and Refining Boss Behavior (Devlog #39)Mar 03, 2024
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